Children and Computers Essay - 1398 Words.
Video games children who play action based video and computer games make decision 25% faster than other children witout sacrificing accuracy. Other studies suggests that most expert gamer children can make choices and act on them up to six times a second and four times faster than most peopele, and can pay attention to more than six things at once without getting confused, compared to only.
Free 518 words Essay on negative impact of computer on kids for school and college students. Kids and students using the computer in negative way. The computer is one of the best innovations of science. The computer is used in all industries for the various works. People use the computer on very large scale all around the world.
Some people say that computer games are bad for children by all means, others believe that these games are contributing to children’s development. Discuss both views and give your own opinion. Band 9.0 Model Essay. Children nowadays spend several hours playing video games; since the last few years these games have become increasingly popular.
Are computer games actually harmful to youth? Name Course Date Children’s brains adapt to change faster they learn new things, cut adults are less receptive to changing their way of thinking, and exposure to video games which can lead to addiction and at times aggressive behavior among the youth.
Download file to see previous pages In a Gallup poll conducted in 1984, over 93% of American teenagers had participated in video games for at least some of the time. By the year 2001, sales of video game were projected to reach eight billion dollars, with more than 280 million units sold in the year 2000 alone.
Nowadays, children use different types of computer games and find them very interesting to play on their own or with their friends. With such a popularity computer games have among children, one should ask the question, whether children should play computer games or not. I personally believe playing computer games is a complete waste of time and children should not be allowed to play them.
The child is busy and doesn’t disturb to parents. The first and most important threat for children’s mentality is represented by commercial popular computer games. Not all games are harmful to the child but harm or advantage of a product is defined by the purpose of its creation.